Joining E’las Loth’mon Ferindril
How do I learn more about ELF?
Probably the best way to learn about ELF is to talk to members that you meet in the lands. They are easily identified by the silver twisted around an emerald emblem woven into their hair. If you are interested, try to come to a meeting.
Meetings are held at the campfire between the North Field and the Myrm Highlands (where you can buy brown pants) every Sunday. Meeting times alternate between 1pm and 3pm PST. Check MeetingTimes for the next meeting. The meetings last about an OOC hour and we have a hunt afterwards. Of course, there are many informal groupings of ELF members at other times during the week.
Exploring the rest of these scrolls as well as the many member scrolls is also a good way to learn more about the clan. Our precepts describe the activities, customs, and character of our sylvan clan. In addition, our sylvan culture scrolls are an excellent place to learn and contribute language and customs.
How do I become a hopeful?
In E’las Loth’mon Ferindril, a person who wishes to join the clan is called a Hopeful. In true sylvan clans there is no parallel tradition, but we have found it a very useful way of growing our clan in these lands of exile. The Hopeful stage exists so that the clan and you become acquainted before you make the large decision to join our Ferindril. The only strict requirements for becoming a Hopeful are familiarity with sylvan customs and fluency in the sylvan language.
To become a hopeful talk to Fleming or any other member in the lands. You must also introduce yourself to the clan by posting a note on the campfire. You might recount how you were exiled, let us know what your goals and dreams are, or just tell us something interesting about yourself. We want to get to know you. Once you have posted this note you will be given a clan hopeful symbol by being joined to the clan Prentis’mon Ferindril (“Hopefuls of the Clan”).
How do I become a member?
Clan membership is not to be taken lightly.
The Hopeful stage exists so that the clan and you become acquainted. You remain a Hopeful until we feel that we know you sufficiently, and have decided that you will be a good addition to the clan. This usually requires at least four moons (a real-life month). As a hopeful you are treated entirely as though you were in the clan.
It may take quite some time for you to be officially joined depending on how much of an effort you make and how often you are in the lands, but do not think that we have forgotten about you if months go by and you have not been accepted. We rarely flatly turn down anyone who wants to join the clan, but you may have to wait several seasons. If you become overly impatient with waiting, then perhaps you should consider a different clan. We do not want to join members whose interest in the clan is ephemeral. The forest grows ever deeper, but only slowly.
Every few weeks we ask members about the hopefuls they have met and their impressions. On the basis of these responses, we decide which to admit and which to defer. New members are formally welcomed and joined at the weekly gathering.
There are several things that you can do to impress us with your desire to join ELF:
Seek out all ELF members you can find and hunt with them.
Come to gatherings and participate in clan events.
Creatively contribute to clan projects or sylvan culture.
Use Ilsardinish when you speak, demonstrate your knowledge of sylvan customs or invent new and interesting ones.
Come up with a character history and/or web-page.
Bring up ideas of things the clan could do.
Actively participate in the clan forums.
Demonstrate intelligence and resourcefulness during hunts, lead hunting parties.
There are also many things that you can do to convince us that you don’t belong in ELF:
Use the sunstone irresponsibly or obnoxiously.
Treat anyone poorly, belittle inexperienced exiles.
Get extremely mad over something trivial, like being cursed.
Be overly impatient. It takes time to organize things in a clan.
Be overly concerned with ranks. Complain about slaughtering something during a large hunt.
Not stay with the group on a hunt . This wastes everyone’s time.
Exhibit poor group tactics, such as fighting when you should be healing.
Complain endlessly about acts of the ancients.